AAA games in the web browser? WebGPU paves the way

June 20, 2025

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4 minutes

The promise of playing advanced – even AAA (big-budget, high-end graphics) – video games directly from a web browser may seem futuristic. However, with the arrival of WebGPU, this future becomes much more tangible. This new technology pushes the limits of 3D graphics on the web and brings the online experience closer to the quality of a console or a PC. Developers, creators, tech-curious gamers: discover how the web browser could become the next platform for advanced video gaming – and how our agency is positioning itself at the forefront of this revolution.

WebGPU: a revolution for 3D graphics in the browser

WebGPU, the modern successor to WebGL, is the new graphics API that opens the door to the GPU in the web. Designed through a collaborative effort by W3C with Google, Apple, Mozilla, Microsoft, etc., WebGPU brings to the browser the advancements of low-level APIs like Vulkan/DirectX 12. After six years of development, this technology is finally available – enabled by default in Chrome 113 (2023) – and is being adopted on Firefox and Safari.

In practice, WebGPU offers much more control over the graphics card than WebGL. It allows direct access to GPU memory and compute shaders, significantly reducing JavaScript overhead for equivalent rendering. The result: smoother and more detailed graphics, and the ability to run complex tasks (AI, physics, advanced rendering) in parallel on the GPU that were once impossible in the browser. Performance leaps forward: for example, in a test, moving an intensive algorithm from the CPU to the WebGPU compute shader increased the framerate from 8 FPS to 60 FPS. WebGPU does not just add 3D to the browser; it elevates it to new heights by offering richer visuals, faster rendering, and precise control of the hardware.

Web performance worthy of console/PC level

With WebGPU, browser games can now aim for performance close to native. By fully leveraging modern GPUs, the web can display complex 3D scenes once reserved for consoles or high-end PCs. Several studies already show that WebGPU far outperforms WebGL in frames per second for identical applications. In other words, a well-optimized web game under WebGPU can achieve a level of fluidity and graphical fidelity never seen before on a web page.

Recent demos confirm this potential. A WebGPU tech demo thus showcased the famous Sponza scene with deferred rendering, over 400 dynamic lights, real-time reflections, and complex shadows – all at ~50 FPS on a MacBook Pro M1. In another feat, the Unreal Engine 5 itself has been ported to a browser: the Lyra demo runs entirely in WebAssembly + WebGPU, proving that a complete AAA game can operate through a simple web tab. These advancements suggest that running a console-quality game directly in the web browser is no longer a fantasy. The line between native games and browser games is blurring, paving the way for online experiences worthy of AAA titles.

Toward richer and more immersive 3D online gaming experiences

Beyond raw performance, the arrival of WebGPU signifies smoother and more accessible user experiences. Imagine: no more need to install 50 GB of data or update a bulky client – just click on a URL and you’re immersed in the action. The web browser becomes an instantaneous gaming platform. This is a significant advantage for players (immediate access, cross-platform) as well as for developers or content creators (simplified large-scale deployment).

Furthermore, the web offers a universality that few platforms can claim. A modern 3D web game can reach a very broad audience: it works on different devices and systems as long as they support WebGPU, without barriers of app stores. This also encourages new forms of games or interactions, mixing, for example, website and gameplay. One can easily imagine hybrid interactive experiences, combining showcase sites and 3D mini-games, or immersive online events, all directly in the browser. SEO can even benefit, as this rich content keeps users engaged for longer on the page.

Our expertise: modern 3D in the browser in action

At Riven, we did not wait to explore these new possibilities. Our team has been mastering cutting-edge web 3D development for years. Loupe™, for example, is our in-house product that offers a unique interactive 3D experience: it allows exploring interactive 3D spaces, turning searches into immersive adventures, and accessing cutting-edge features. This ambitious project has pushed WebGL and WebGPU technologies to their limits to offer high-end rendering directly via the web.

We have also developed several 3D mini-games in the browser, which demonstrate that one can offer rich gameplay and quality 3D graphics without leaving a simple web tab. These achievements show that modern 3D development in the browser is already a reality – a field in which our agency constantly innovates.

Conclusion: the future of video games lies in your browser

The line between traditional video games and the web is narrowing day by day. WebGPU marks the beginning of a new era where the web browser transforms into a true high-end gaming platform. Titles with ultra-refined graphics, immersive virtual worlds once reserved for consoles... all of this will be accessible via a simple browser, everywhere, for everyone.

At Riven, this perspective excites us deeply. Our team is ready to continue pushing the boundaries of gaming in the browser, backed by its technical expertise and creativity. And you, are you ready to play the next game directly on the web?

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© Riven 2025

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© Riven 2025

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© Riven 2025